We’ve played hundreds of titles: we’ve built farms, fought hordes of aliens, grown hops in Bavaria, and betrayed one another in Game of Thrones. And in the meantime, our Kallax shelves have become noticeably heavier, of course.
Then, when guests come over and see—where plaster should be—hundreds of colorful boxes, the discussion usually begins.
Case 1: “Wow, so many board games, my kid loves them! We just bought Monopoly, the one with credit cards instead of cash—one day we should try one of yours!”
This category is usually followed by phrases like: “Oh no, they’re not mine, they belong to my cousin,” or “I’d love to, but unfortunately I’m busy every evening, morning, and afternoon from tomorrow until 2045.”
Case 2: “I have a few games too. My better half and I usually play Dixit and Exploding Kittens—where are they?”
This usually leads to things like: “Ah, you like party games, interesting. I’m free on February 30th, let’s play a few rounds!” And then you find yourself throwing plush burritos at each other. Good, but not so good.
Case 3: “Amazing, you have so much stuff! I often play Puerto Rico, but I don’t see it.”
And here we are—finally. You head to the secret cabinet and come back with the 2002 edition, the 2011 one, the deluxe, the one with miniatures, the 2020 edition, and of course Puerto Rico 1897. “Pick one, I’ll clear some space on the table.” At last, we’re off!
Few games truly mark the divide between the casual gamer and the real enthusiast, and Puerto Rico is perhaps the most iconic of them all. Strategy, depth, fast turns, zero (or almost zero) randomness, long-term planning—all in a game that lasts about an hour and a half. The Summa Theologica of the Eurogame, in short.
And since, before being designers, we are enthusiasts, we too crossed the Puerto Rico threshold many years ago. And of course, there was no going back.
This game was one of the first for which we designed an organizer, and one of the reasons The Dicetroyers exist at all: the different setup depending on the number of players, combined with having to place dozens of building tokens into small, cramped spaces, pushed us to organize several versions—from Puerto Rico 2011, to the 2020 version, all the way to the latest release: Puerto Rico 1897.
Buildings, plantations, colonists—and above all buildings—will sit neatly in their slots, ready to hit the table in under five minutes.
Because when the right guest arrives, you shouldn’t keep them waiting—and above all, you should impress them. Don’t take our word for it: try it and see.
Discover also the other games in our catalog and contact us for any request or question!

