When it comes to the geek world, the first country that comes to mind is definitely Japan. In recent decades, the Land of the Rising Sun has had a decisive impact for the development of entertainment: from video games to comics and cartoons. Those gamers born in the 80s are probably the biggest consumers and of course today they haven’t forgotten the Game Boy, Dragon Ball or Mazinger Z.
Naturally, all this entertainment material led the public to know Japanese culture, one of the strongest and thousand-year-old traditions in the world, that are still alive. Among Samurai, Ninja, Sake, Geishas and Katane, this very reserved people have made theirself known to the whole world with their kindness and in their own way, driving us to be passionate about their very complicated philosophy, very different from our culture and, therefore, so seductive.
In the playful panorama, many titles have taken inspiration from the core of the Japanese tradition, an inexhaustible source of ideas for old and new game mechanics. An example of this is Bitoku, by the American Devir, one of the many “German-style” games released in 2022 which, however, thanks also to the mystical-esoteric setting linked to Japan, has become one of the most positively discussed titles of this year.
Aesthetically sumptuous components: nothing exceptional from the point of view of materials but designs, colors and illustrations bring, in our opinion, this game to the Olympus of the most artistic ever created. The Japanese culture that influences this masterpiece is clearly everywhere: from the magical forest of the Great Spirit depicted in the huge board, to the Mitama spirits, to the mischievous Yokai, up to the very risky choice of naming almost all the components with Japanese names, everything revolves around the culture of the Rising Sun.
Usually, for an “Eurogame”, the illustrative choices are secondary to the mechanics and game engine, but this game is one of the rare examples where an extremely solid, lucid and brain-busting game, characteristics of “Euro” public likes, is complemented by graphics and care of components worthy of “American” games, historically much more captivating to admire.
Then, what’s the Achilles heel of this game? The Disorder! Opening the box of this game for the first time leaves you stunned by the amount of material: tons of tokens, meeples and cards give an idea of care for the graphic of this title but, at the same time, could discourage the faint of heart. Preparing this title requires a lot of time and attention, making it one of the eligible titles for the unfortunately painful choice of being discarded in the evening in favor of titles that are quicker to set up within few minutes.
Indeed, on titles like Bitoku a setupper is what is needed: navigating through the sachets and getting lost among the tokens is absolutely not what this title deserves.
So here is the definitive setupper for Bitoku served by the kitchens of The Dicetroyers: no less than 16 different trays will allow you to set up this title in just a few minutes. Boxes for each player set, tokens, resources and cards will take away the huge hassle of getting lost in a sea of pieces looking for what to put where. The components that must be placed directly on the board such as Mitama tokens, buildings, crystals and dragonflies are in separate trays and sized to be positioned in a single gesture where they need to go. And of course, we couldn’t help but follow the splendid aesthetics of this game, recalling the mood of this game with dragons and Koi carp engraved here and there on the setupper.
We wanted to bring Bitoku back on the path of virtue, simplicity and harmony. Did we succeed? To you the arduous sentence!
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