When we talk about dungeon crawling and “D&D-based” games, we imagine wonderful fantasy adventures where our heroes venture into desolate and hostile lands in search of treasure. After all, who wouldn’t want to put on 50kg of armor, climb a steep mountain with at least a 20% incline, dodge deadly traps, and fight their way through poisonous plants and foul goblins, only to get hammered by the orc boss? Naturally, everyone (or no one? That sentence was already the first trap…)!
If you’re tired of the usual easy dungeon, of only managing 5 stats, of reading just 10 pages of rules to create your character; in short, if you’re looking for beatings not only at the gaming table but also in your brain, Sword & Sorcery is for you.
A crawler with rules that would make Gloomhaven or Twilight Imperium jealous, packed full of actions, exceptions, footnotes, and fine print. A mountain to climb even before you shuffle the first deck of cards. The ultimate Germamerican game, in short.
There’s really nothing simple about this game, but the satisfaction of completing a mission before dying horribly is directly proportional to the time spent explaining it to newbies. Sit down and arm yourself with saintly patience; here, every strike is the result of millions of synapses firing in astral conjunctions worthy of Lacerda.
And given the complexity of a title like this, we at The Dicetroyers couldn’t just stand by: for a complex game, we created an organizer… complex, or better yet, modular.
Yes, because card holders, token trays, and miniature racks adapt to the base game or its expansions, depending on what you’re playing. Remove the old orcs and put in the ghosts, swap the 1 hit point tokens for 10 hit point tokens, take away the wax… And put on the wax, Daniel San.
Ready to rip scalps from your victims (one of which will be your mental clarity)? Ready indeed, but well organized, mind you!
Discover also the other games in our catalog and contact us for any request or question!